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Hex devour hope dbd
Hex devour hope dbd









hex devour hope dbd
  1. #HEX DEVOUR HOPE DBD FULL#
  2. #HEX DEVOUR HOPE DBD FREE#

It turns the weakness of totems (that everybody cleanses them) into a strength because those same survivors who always destroy totems right away are now giving you one or two free downs per match. Similarly with Spirit anything that extends the distance you can travel while invisible is useful to help rush to defend the totem if someone is cleansing it.īy the way, on a tangent, if you find that when you run Devour Hope the totem is always destroyed too quickly, try running Haunted Ground instead. So add-ons that make cleansing the portals take longer are useful, as are add-ons that extend the range of detection. I'm not sure about add-ons, per se, but when I play Demogorgon with Devour Hope I typically like to activate my portals to use them as radar stations and have one near the totem. And since you are probably going to be trying to hook people rather than slug them, Pop Goes the Weasel is a good fit (and just a good perk all around.)

hex devour hope dbd

Meyers, Ghostface).Īs far as perks go, running Thrill of the Hunt can be handy since it makes cleansing Devour Hope take longer and also gives you a noise alert when someone starts cleansing a totem.

#HEX DEVOUR HOPE DBD FULL#

Deathslinger, Huntress) and Pyramid Head since he can't get Devour tokens off cages (so if he has it he's either not getting full benefit from the Hex when he cages or he's not getting full benefit from his cages when he hooks to build up tokens.) Also Killers who like to do one-shot downs get a little less use out of Devour (e.g. The killers to avoid would be either ones that mainly use special attacks to hit people (e.g. Hag can get some benefit from Devour Hope as well but isn't always in a position to defend her totem if someone is cleansing it. Billy can also take advantage of it as well but of course he'll be trying to get chainsaw hits so might not get as much traction out of it. I think the best killers for Hex might be Demogorgon, Spirit and Nurse since they all use a lot of basic attacks and they all have a way to cross the map quickly to move toward or away from a hook and to move to defend the Devour totem if they want. The rest of the killers I've tried Hex: Devour Hope was just MacMillan, whom I've equipped with Hex: Devour Hope, Save The Best For Last, Bamboozle, and Surge. Lately, I've been using Make Your Choice, Hex: Devour Hope, A Nurse's Calling, and Thanatophobia.īefore, I've been using Make Your Choice, Hex: Devour Hope, Hex: Haunted Ground / Surveillance /Unnerving Presence (to promote tunneling and increase the odds of them missing DS skill check) / Agitation, as to not lose time, and Save The Best For Last. That means, I must have Save The Best For Last or A Nurse's Calling, in case I won't manage to trigger Hex: Devour Hope. If you down a survivor with active Hex: Devour Hope and three Tokens, as well as being Exposed via Make Your Choice, he or she may get the notification of just one perk, or I hope so. I do always use Make Your Choice, as to alert them, and then confuse them with the associated perk that they're notified of. Literally everything, that helps you to gain Tokens ASAP, as you don't want to give them the time to find your Totem.











Hex devour hope dbd